For example enemies still doesn't path find and still try to walk through walls. They didn't even bother fixing stuff between the 4 games.
Couple this with the fact that there isn't even an official english release of Zero/Azure. Sure, there is some nostalgia with characters from all the previous games coming together, but for people who didn't play Sky and Zero/Azure this means that they wont understand who most of these characters are which would completely ruin the experience. It has really overstayed its welcome at this point and I only finished it to get the story conclusion, more often than not using the "high speed mode" and even skipping the occasional repetitive dialogue. It's just there in order to extend the gameplay and justify splitting it across 4 games.
Legend of heroes trails of cold steel 4 series#
Nihon Falcom has provided a rollercoaster of emotions wrapped in a 100-plus-hour adventure and fans of the Trails series will find this tale worth the heavy time investment. I was hoping that the 4th game would step things up, but unfortunately 80% of it is just bland filler that doesn't add any value to the main story. As the final part of the Erebonian saga, The Legend of Heroes: Trails of Cold Steel IV has an awful lot to resolve and plenty of expectations to live up to. The series has not evolved at all since Zero/Azure, but rather taken several steps back in order to make as much money as possible with as little effort as possible. All 4 Cold Steel games have identical gameplay, and cheesy, often filler dialogue together with lots of bland fetch quests. They decided to split it into 4 games instead of 2, filling it to the brim with filler content and cheesy repetitive dialogue. They decided to split it into 4 games instead of Unfortunately the Cold Steel series is just an empty shell of the Sky and Zero/Azure games.
Unfortunately the Cold Steel series is just an empty shell of the Sky and Zero/Azure games.